![]() This method is not exclusive to MPC-HC, basically you can inject ReShade into any application that uses d3d or opengl api.CeeJay also ported shaders from version 1.5.1 to MPC-HC, which you can find here.Currently I am using madVR and it works fine. I did not do a detailed test but MPC-HC might require a video renderer with a shader support.Shaders which depend on depth buffer might not work correctly or might not work at all.And if it is 32-bit, ReShade32.dll vice versa. ![]()
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